# Online conferences have different affordances than in person conferences
* The quality drop-off if a presenter is not live is much lower, and conversely the impact of high-production value prerecorded presentations can be pretty high.
* This opens the door to things like the (live) presenter answering questions during the presentation
* Everybody is staring at a screen and probably doing other things anyway.
* You could take advantage of that by curating the chat channel etc
* Hallways are where real (in person) conferences happen - these don’t happen as naturally online so you need to do extra work to achieve the same effect
* People can’t do 8 hours of sitting in front of a screen the way they can
* On the flip side, since people don’t need to all be in the same place and aren’t burning money the whole time, an online conference can be spread over time
* Hard to run into people
* There is just less embedded context that sets shared mood
### Related
* [[A month long online conference is a neat concept]]
* [[Online communities could enable designed serendipity]]
* [[An online community that works -scene]]
* [[Most online communities feel impotent]]
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